Tuesday, July 01, 2003
Taking a voyage to Narnia Ever been out to sea? Or do you just like to watch TV all the time? Read the book Voyage of the Dawn Treader by C.S. Lewis and find out how it feels to be on a boat instead of being a lazy person. Voyage of the Dawn Treader is about three kids named Lucy, Edmund and Eustace, their annoying cousin. They came back to a magical place called Narnia to help a friend in need. This is the third book in a series called the Chronicles of Narnia. Lucy, Edmund and Eustace somehow get sucked into a painting of a ship and land in the waters of Narnia. They find their great friend King Caspian on the boat. That was the first boat to sail in Narnia for centuries. I hadn’t been on a boat in nine years, so I know how they must have felt. As soon as the kids are on board, Caspian asks them to help him find the seven lords of Narnia. Soon they travel to Aslan’s country instead. My family also used a boat to travel from country to continent. My favorite part of the book is the beginning, when Lucy, Edmund and Eustace are sucked into the painting. All three were amazed they were in the ocean. Then Caspian rescues the three and Eustace is whining like a baby. In my opinion, The Voyage of the Dawn Treader is a great book to read. If you like action, you will love all the chronicles of Narnia. You won’t be able to stop until you’ve read all seven of C.S. Lewis’s books about Narnia. Martin Guerrero, 11, Chicago
Race the rapids in Canyons Canyons, which is now my favorite book, was written by Will Hobbs. Hobbs adds similes, metaphors and imagery to the story, which makes it very interesting and fun to read. It all starts when Jessie, a young girl, gets sent to Discovery Unlimited. There, she meets new friends who understand her. Al, the director of Discovery Unlimited, takes the group on a trip to the canyons in Colorado where they learn to white water raft. When they decide to ditch Al and take the biggest white water rafting experience of a lifetime, Jessie, Troy, Adam, Star and others risk their lives to conquer something they never imagined. Will they get caught? I can’t tell, but you can find out. Hobbs does a wonderful job expressing the feeling of the white canyon water waves splashing on you while reading. I would recommend this book to any one ready to take on the canyons. Talia Delpino, 13, Stickney
Sequel better than the original In 2001, Harmonix released a sleeper hit, Frequency. Frequency was a game where you put together different tracks of music by playing the game, and was given good reviews by the critics. However, the game alienated people with its electronica/techno music. The sequel to this game, Amplitude, improves on that, making for a game even better than the original. The premise of Amplitude is the same as Frequency: to put together music tracks by successfully playing the game. Unlike Frequency, Amplitude features a star-studded music cast, with artists such as David Bowie, blink-182, Weezer, Pink, Garbage and Run-DMC, to comprise an excellent soundtrack to the game. When you start playing a song, you’re given control of a three-pronged ship, which glides along a colorful track. There are several parts to the track (representing drums, bass, guitar, synthesizer and vocals), with nodes on each part of the track. By corresponding the buttons on the controller to the nodes, you will unlock a certain part of the song. The object of the game is to unlock the parts simultaneously, so you can hear the entire song put together (and thus, get a higher score). It’s a fresh idea, tying in popular music with simple, yet addictive, game playing. The graphics aren’t stellar, but it doesn’t really matter. I enjoyed Amplitude because it’s fun yet challenging. Hearing one of your favorite songs while enjoying a game is great, and the way the game fuses everything together works well. Amplitude is a one-of-a-kind game. It has endless replay value, so you can play it for a long time. I recommend this game to anyone who is looking for something new and exciting, and doesn’t have a problem with restarting many times in frustration. Jeremy Gordon, 14, Chicago Make your own fun at art museum I’d like to tell you about the Hands On Children’s Art Museum at 1800 W. 103rd St., Chicago. It was really fun. Instead of looking at art, we made art. They had a room with a pottery wheel. I made a pot and my 6-year-old sister made two. They also had a room with a lot of art supplies. It had paper, buttons, paper towel rolls and tons of other things. I made two pictures: a car, a doll’s skirt and an Easter decoration. At the other side of the room there were painting supplies, brushes and all kinds of paints. There were two other rooms. One had computers, a huge weaving loom and a basket of scraps. The last room had a library and castle for younger kids to dress up. My family spent about four hours making art. It was a bargain at only $5 per person. For more information, call (773) 233-9933 or visit www.handsonart.org. Corinne Madsen, 8, Downers Grove
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